The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Model order reduction (MOR) is common in simulation, control and optimization of complex dynamical systems arising in modeling of physical processes and in the spatial discretizati...
We show that inclusion order and single-step inclusion coincide for higher Bruhat orders B(n; 2), i.e., B(n; 2) = B (n; 2). Mathematics Subject Classi cations (1991). 06A06, 51G05,...