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APGV
2008
ACM
172views Visualization» more  APGV 2008»
13 years 6 months ago
Brightness of the glare illusion
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Akiko Yoshida, Matthias Ihrke, Rafal Mantiuk, Hans...
SIAMSC
2008
131views more  SIAMSC 2008»
13 years 4 months ago
Gramian-Based Model Reduction for Data-Sparse Systems
Model order reduction (MOR) is common in simulation, control and optimization of complex dynamical systems arising in modeling of physical processes and in the spatial discretizati...
Ulrike Baur, Peter Benner
DCG
2000
67views more  DCG 2000»
13 years 4 months ago
A Theorem on Higher Bruhat Orders
We show that inclusion order and single-step inclusion coincide for higher Bruhat orders B(n; 2), i.e., B(n; 2) = B (n; 2). Mathematics Subject Classi cations (1991). 06A06, 51G05,...
Stefan Felsner, Helmut Weil