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CGF
1999
125views more  CGF 1999»
13 years 4 months ago
Partitioning and Handling Massive Models for Interactive Collision Detection
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
CGF
1999
123views more  CGF 1999»
13 years 4 months ago
Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models
Researchers in non-photorealistic rendering have investigated the display of three-dimensional worlds using various display models. In particular, recent work has focused on the m...
Mario Costa Sousa, John W. Buchanan
CGF
2002
110views more  CGF 2002»
13 years 4 months ago
Free-form sketching with variational implicit surfaces
With the advent of sketch-based methods for shape construction, there's a new degree of power available in the rapid creation of approximate shapes. Sketch [Zeleznik, 1996] s...
Olga A. Karpenko, John F. Hughes, Ramesh Raskar