A new method for noise removal of arbitrary surfaces meshes is presented which focuses on the preservation and sharpening of non-linear geometric features such as curved surface r...
The increased programmability of graphics hardware allows efficient GPU implementations of a wide range of general computations on commodity PCs. An important factor in such imple...
Chandrajit L. Bajaj, Insung Ihm, Jungki Min, Jinsa...
In this paper, we present a mapping of nonlinear ray tracing to the GPU which avoids any data transfer back to main memory. The rendering process consists of the following parts: ...
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
We present an automatic camera and mirrors placement method for visualizing 3D scenes such that complete and nonredundant visibility is guaranteed, as well as highest image resolu...
Ferran Hurtado, Marc Noy, J.-M. Robert, Vera Sacri...