Image-based appearance acquisition algorithms are able to generate realistic 3D models of real objects but have previously not taken care of calibrated color space. We integrate a...
Michael Goesele, Hendrik P. A. Lensch, Hans-Peter ...
When dealing with large, distributed systems that use state-of-the-art components, individual components are usually developed in parallel. As development continues, the decouplin...
Color display calibration, in part, involves mapping input RGB values to corresponding output values in a standardized color space such as CIE XYZ. A linear model for RGB-to-XYZ m...
Since Di Gianantonio [1993] introduced his semantics for exact real omputation, there has always been a struggle to maintain data abstraction and efficiency as much as possible. T...
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...