The specification and monitoring of conditional obligations and prohibitions with starting points and deadlines is a crucial aspect in the design of open interaction systems. In th...
What distinguishes multiagent systems from other software systems is their emphasis on the interactions among autonomous, heterogeneous agents. This paper motivates and characteriz...
In this paper, we investigate the multiagent planning problem in the presence of cooperative actions and agents, which have their own goals and are willing to cooperate. To this en...
We continue the work initiated in [1–3], where the acceptance logic, a modal logic for modelling individual and collective acceptances was introduced. This logic is aimed at capt...
Mathijs de Boer, Andreas Herzig, Tiago De Lima, Em...
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...