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ECAI
2006
Springer
13 years 9 months ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
ECAI
2006
Springer
13 years 9 months ago
Semantic Tree Kernels to Classify Predicate Argument Structures
Recent work on Semantic Role Labeling (SRL) has shown that syntactic information is critical to detect and extract predicate argument structures. As syntax is expressed by means of...
Alessandro Moschitti, Bonaventura Coppola, Daniele...
ECAI
2006
Springer
13 years 9 months ago
Self-Organizing Multiagent Approach to Optimization in Positioning Problems
The facility positioning3 problem concerns the location of facilities such as bus-stops, fire stations, schools, so as to optimize one or several objectives. This paper contributes...
Sana Moujahed, Olivier Simonin, Abderrafiaa Koukam...
ECAI
2006
Springer
13 years 9 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
ECAI
2006
Springer
13 years 9 months ago
Agents with Anticipatory Behaviors: To Be Cautious in a Risky Environment
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Cristiano Castelfranchi, Rino Falcone, Michele Piu...