Sciweavers

6 search results - page 2 / 2
» egh 2011
Sort
View
EGH
2011
Springer
12 years 4 months ago
Lossless Compression of Already Compressed Textures
Texture compression helps rendering by reducing the footprint in graphics memory, thus allowing for more textures, and by lowering the number of memory accesses between the graphi...
Jacob Ström, Per Wennersten