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FDG
2009
ACM
13 years 11 months ago
Plagiarism detection in game-playing software
Paolo Ciancarini, Gian Piero Favini
FDG
2009
ACM
13 years 2 months ago
Toward a domain-independent framework to automate scaffolding of task-based learning in digital games
This poster describes a framework that automatically generates learning support scaffolds to guide task-based learning. The aim is to combine the exploratory learning principles p...
James M. Thomas, R. Michael Young
FDG
2009
ACM
13 years 11 months ago
Motion and scene complexity for streaming video games
This work provides detailed measurements of the motion and scene complexity for a wide variety of video games. Novel algorithms to measure motion and scene complexity are presente...
Mark Claypool