Sciweavers

18 search results - page 3 / 4
» fgr 1996
Sort
View
FGR
1996
IEEE
159views Biometrics» more  FGR 1996»
13 years 9 months ago
Visual Interaction With Lifelike Characters
This paper explores the use of fast, simple computer vision techniques to add compelling visual capabilities to social user interfaces. Social interfaces involve the user in natur...
Matthew Turk
FGR
1996
IEEE
117views Biometrics» more  FGR 1996»
13 years 9 months ago
Tracking and Learning Graphs and Pose on Image Sequences of Faces
We demonstrate a system capable of tracking, in real world image sequences, landmarks such as eyes, mouth, or chin on a face. In the standard version, knowledge previously collect...
Thomas Maurer, Christoph von der Malsburg
FGR
1996
IEEE
100views Biometrics» more  FGR 1996»
13 years 9 months ago
Recovering the Temporal Structure of Natural Gesture
A method for the recovery of the temporal structure and phasesin natural gesture is presented. The work is motivated by recent developments in the theory of natural gesture which ...
Andrew D. Wilson, Aaron F. Bobick, Justine Cassell
FGR
1996
IEEE
167views Biometrics» more  FGR 1996»
13 years 9 months ago
Coordination of Perceptual Processes for Computer Mediated Communication
In Computer Mediated Communication such as desktop video conferencing, static video cameras provide a restricted field of view of remote sites. The effective field of view can be ...
Joëlle Coutaz, François Bérard,...
FGR
1996
IEEE
107views Biometrics» more  FGR 1996»
13 years 9 months ago
Happy Patrons Make Better Tippers: Creating a Robot Waiter Using Perseus and the Animate Agent Architecture
As autonomous robots become increasingly adept at performing simple tasks like moving from place to place and picking up and delivering objects, it is becoming apparent that an im...
David Franklin, Roger E. Kahn, Michael J. Swain, R...