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GRAPHICSINTERFACE
1996
13 years 6 months ago
Fast Rendering of Complex Environments Using a Spatial Hierarchy
We present a new method for accelerating the rendering of complex static scenes. The technique is applicable to unstructured scenes containing arbitrary geometric primitives and h...
Bradford L. Chamberlain, Tony DeRose, Dani Lischin...
GRAPHICSINTERFACE
1996
13 years 6 months ago
Topological Evolution of Surfaces
This paper presents a framework for generating smoothlooking transformations between pairs of surfaces that may differ in topology. The user controls the transformation by specify...
Douglas DeCarlo, Jean H. Gallier
GRAPHICSINTERFACE
1996
13 years 6 months ago
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware
Desktop conferencing systems are now shifting from strict view-sharing towards relaxed "what-you-see-iswhat-I-see" interfaces, where distributed participants in a real t...
Saul Greenberg, Carl Gutwin, Andy Cockburn
GRAPHICSINTERFACE
1996
13 years 6 months ago
A Technique for Constructing Developable Surfaces
Paper, sheet metal, and many other materials are approximately unstretchable. The surfaces obtained by bending these materials can be flattened onto a plane without stretching or ...
Meng Sun, Eugene Fiume
GRAPHICSINTERFACE
1996
13 years 6 months ago
Exploring Human Visualization of Computer Algorithms
Many educators have used Algorithm Visualization (AV) to teach students of computer science about how computer algorithms work. Our study sheds light on two important questions: (...
Sarah A. Douglas, Christopher D. Hundhausen, Donna...