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GRAPHICSINTERFACE
1998
13 years 6 months ago
Triangle Mesh Compression
Costa Touma, Craig Gotsman
GRAPHICSINTERFACE
1998
13 years 6 months ago
Footprint-based Quadruped Motion Synthesis
Nick Torkos, Michiel van de Panne
GRAPHICSINTERFACE
1998
13 years 6 months ago
Lighting Networks - A New Approach for Designing Lighting Algorithms
In the past, new global illumination algorithms have usually been designed as a single module that was responsible for the simulation of all aspects of illumination in a scene. A ...
Philipp Slusallek, Marc Stamminger, Hans-Peter Sei...
GRAPHICSINTERFACE
1998
13 years 6 months ago
On Approximating Rough Curves with Fractal Functions
Fractal functions are explored as a representation for rough data in computer graphics. Two new techniques for using fractal interpolation functions to approximate rough functions...
Wayne O. Cochran, John C. Hart, Patrick J. Flynn