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GRAPHICSINTERFACE
2001
13 years 7 months ago
Truly Selective Refinement of Progressive Meshes
This paper presents a novel selective refinement scheme of progressive meshes. In previous schemes, topology information in the neighborhood of a collapsed edge is stored in the a...
Junho Kim, Seungyong Lee
GRAPHICSINTERFACE
2001
13 years 7 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
GRAPHICSINTERFACE
2001
13 years 7 months ago
The Rayset and Its Applications
In this paper, a novel concept, rayset, is proposed. A new image based representation, object centered concentric mosaics (OCCM), is derived based on this concept. The rayset is a...
Minglun Gong, Yee-Hong Yang
GRAPHICSINTERFACE
2001
13 years 7 months ago
3D Scene Manipulation with 2D Devices and Constraints
Content creation for computer graphics applications is a laborious process that requires skilled personnel. One fundamental problem is that manipulation of 3D objects with 2D user...
Graham Smith, Wolfgang Stürzlinger, Tim Salzm...
GRAPHICSINTERFACE
2001
13 years 7 months ago
Hardware Accelerated Displacement Mapping for Image Based Rendering
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...
Jan Kautz, Hans-Peter Seidel