Sciweavers

31 search results - page 1 / 7
» graphicsinterface 2003
Sort
View
GRAPHICSINTERFACE
2003
13 years 5 months ago
Comparing ExoVis, Orientation Icon, and In-Place 3D Visualization Techniques
With large volume data sets, it can be difficult to visualize the data all at once. Multiple views can address this problem by displaying details in areas of interest while still ...
Melanie Tory, Colin Swindells
GRAPHICSINTERFACE
2003
13 years 5 months ago
Entropy-based Adaptive Sampling
Ray tracing techniques need supersampling to reduce aliasing and/or noise in the final image. Since not all the pixels in the image require the same number of rays, supersampling...
Jaume Rigau, Miquel Feixas, Mateu Sbert
GRAPHICSINTERFACE
2003
13 years 5 months ago
Silhouette-Based 3D Face Shape Recovery
The creation of realistic 3D face models is still a fundamental problem in computer graphics. In this paper we present a novel method to obtain the 3D shape of an arbitrary human ...
Jinho Lee, Baback Moghaddam, Hanspeter Pfister, Ra...
GRAPHICSINTERFACE
2003
13 years 5 months ago
Hardware-Accelerated Visual Hull Reconstruction and Rendering
We present a novel algorithm for simultaneous visual hull reconstruction and rendering by exploiting off-theshelf graphics hardware. The reconstruction is accomplished by projecti...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
GRAPHICSINTERFACE
2003
13 years 5 months ago
CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
Dave Knott, Dinesh K. Pai