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GRAPHITE
2005
ACM
13 years 10 months ago
A neural network scheme for transparent surface modelling
Mohamad Ivan Fanany, Itsuo Kumazawa, Kiichi Kobaya...
GRAPHITE
2005
ACM
13 years 10 months ago
Drawing the real
In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined...
Danijela Markovic, Margrit Gelautz
GRAPHITE
2005
ACM
13 years 10 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
GRAPHITE
2005
ACM
13 years 10 months ago
Compositing color with texture for multi-variate visualization
Multivariate data visualization requires the development of effective techniques for simultaneously conveying multiple different data distributions over a common domain. Although ...
Haleh Hagh-Shenas, Victoria Interrante
GRAPHITE
2005
ACM
13 years 10 months ago
View-dependent tetrahedral meshing and rendering
We present a meshing and rendering framework for tetrahedral meshes that constructs a multi-resolution representation and uses this representation to adapt the mesh to rendering p...
Ralf Sondershaus, Wolfgang Straßer