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PERVASIVE
2006
Springer
13 years 4 months ago
iCam: Precise at-a-Distance Interaction in the Physical Environment
Abstract. Precise indoor localization is quickly becoming a reality, but application demonstrations to date have been limited to use of only a single piece of location information ...
Shwetak N. Patel, Jun Rekimoto, Gregory D. Abowd
CHI
2009
ACM
14 years 5 months ago
Dynamic mapping of physical controls for tabletop groupware
Multi-touch interactions are a promising means of control for interactive tabletops. However, a lack of precision and tactile feedback makes multi-touch controls a poor fit for ta...
Rebecca Fiebrink, Dan Morris, Meredith Ringel Morr...
AOSE
2006
Springer
13 years 6 months ago
An Agent-Environment Interaction Model
This paper develops a model for precisely defining how an agent interacts with objects in its environment through the use of its capabilities. Capabilities are recursively defined ...
Scott A. DeLoach, Jorge L. Valenzuela
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 9 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
1999
ACM
13 years 9 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn