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ICALT
2010
IEEE
13 years 6 months ago
Spatializing Social Practices in Mobile Game-Based Learning
The objectives of this paper are to explore the characteristics of patterns of participation in social and gameplay spaces outside the classroom of 10 fifteen-year-olds engaging in...
Susan Gwee, Yam-San Chee, Ek-Ming Tan
ICALT
2010
IEEE
13 years 6 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
ICALT
2010
IEEE
13 years 3 months ago
Reusing Adaptation Strategies in Adaptive Educational Hypermedia Systems
—Due to the difficulty and thus effort and expenses involved in creating them, personalization strategies in learning environments have to demonstrate a higher returnon-investmen...
Joshua Scotton, Alexandra I. Cristea
ICALT
2010
IEEE
13 years 6 months ago
Students' Perceptions of the Factors Leading to Unsuccessful Group Collaboration
A nationwide sample of university students completed a survey that asked questions about their perceptions of the factors that can cause problems which exist with online or general...
Shuangyan Liu, Mike Joy, Nathan Griffiths
ICALT
2010
IEEE
13 years 3 months ago
The Design and Application of an Automatic Course Generation System for Large-Scale Education
—In China, the number of online learners who attend formal education has quadrupled in the last 5 years to 8.2 millions until the end of 2008. How can online teachers build and u...
Xiaohong Tan, Carsten Ullrich, Yan Wang, Ruimin Sh...