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ISMAR
2002
IEEE
13 years 10 months ago
Geometric and Photometric Registration for Real-Time Augmented Reality
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve some problems...
Masayuki Kanbara, Naokazu Yokoya
ISMAR
2002
IEEE
13 years 10 months ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
ISMAR
2002
IEEE
13 years 10 months ago
A Pragmatic Approach to Augmented Reality Authoring
In this paper we describe the Augmented Reality (AR) authoring system "PowerSpace" which allows fast and comfortable generation of AR worlds. The system presented uses t...
Matthias Haringer, Holger Regenbrecht
ISMAR
2002
IEEE
13 years 10 months ago
The Use of Dense Stereo Range Data in Augmented Reality
This paper describes an augmented reality system that incorporates a real-time dense stereo vision system. Analysis of range and intensity data is used to perform two functions: 1...
Gaile G. Gordon, Mark Billinghurst, Melanie Bell, ...
ISMAR
2002
IEEE
13 years 10 months ago
Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space
This paper presents an interactive theatre based on an embodied mixed reality space and wearable computers. Embodied computing mixed reality spaces integrate ubiquitous computing,...
Adrian David Cheok, Wang Weihua, Xubo Yang, Simon ...