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ISMAR
2007
IEEE
13 years 11 months ago
Accelerating Template-Based Matching on the GPU for AR Applications
Recently researchers have shown that it is possible to use GPU hardware for image processing and computer vision algorithms. We have been exploring how to use GPU hardware to impr...
Yannick Allusse, Raphael Grasset, Mark Billinghurs...
ISMAR
2007
IEEE
13 years 11 months ago
Human-Centered Development of an AR Handheld Display
In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
Raphael Grasset, Andreas Dünser, Mark Billing...
ISMAR
2007
IEEE
13 years 11 months ago
Precise Geometric Registration by Blur Estimation for Vision-based Augmented Reality
This paper proposes an accurate geometric registration method by estimating blur effects from a degraded image with image markers for augmented reality. A small and inexpensive ca...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
ISMAR
2007
IEEE
13 years 11 months ago
Semi-automatic Annotations in Unknown Environments
Unknown environments pose a particular challenge for augmented reality applications because the 3D models required for tracking, rendering and interaction are not available ahead ...
Gerhard Reitmayr, Ethan Eade, Tom Drummond
ISMAR
2007
IEEE
13 years 11 months ago
Feature Tracking for Mobile Augmented Reality Using Video Coder Motion Vectors
We propose a novel, low-complexity, tracking scheme that uses motion vectors directly from a video coder. We compare our tracking algorithm against ground truth data, and show tha...
Gabriel Takacs, Vijay Chandrasekhar, Bernd Girod, ...