Sciweavers

11 search results - page 2 / 3
» iswc 2000
Sort
View
ISWC
2000
IEEE
13 years 9 months ago
What Shall We Teach Our Pants?
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Kristof Van Laerhoven, Ozan Cakmakci
ISWC
2000
IEEE
13 years 9 months ago
A Context-Based Document System for Wearable Computers
With the continuous availability of wearable computers, users have the opportunity to create and acquire large numbers of files. The ability to store and retrieve documents effect...
Kent Lyons, Thad Starner, Lonnie D. Harvel
ISWC
2000
IEEE
13 years 9 months ago
Improvement of Panorama-Based Annotation Overlay Using Omnidirectional Vision and Inertial Sensors
Annotation overlay o n live video frames is an essential feature of augmented reality (AR): and is a well-suited applicationfor wearable computers. A novel method of annotation ov...
Masakatsu Kourogi, Takeshi Kurata, Katsuhiko Sakau...
ISWC
2000
IEEE
13 years 9 months ago
Wearable Key: Device for Personalizing Nearby Environment
This paper describes a system that allows users who obtain a “wearable ID key” to personalize dynamically ubiquitous computers by simply touching them. We call the concept of ...
Nobuyuki Matsushita, Shigeru Tajima, Yuji Ayatsuka...
ISWC
2000
IEEE
13 years 9 months ago
Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing
As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...