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IWEC
2004
13 years 5 months ago
Associated Emotion and Its Expression in an Entertainment Robot QRIO
Fumihide Tanaka, Kuniaki Noda, Tsutomu Sawada, Mas...
IWEC
2004
13 years 5 months ago
Interactive Props and Choreography Planning with the Mixed Reality Stage
This paper introduces
Wolfgang Broll, Stefan Grünvogel, Iris Herbst...
IWEC
2004
13 years 5 months ago
Enjoyment and Entertainment in East and West
From a users' perspective entertainment is based on enjoyment in using these products or services. How and which cultural differences between eastern and western cultures are ...
Matthias Rauterberg
IWEC
2004
13 years 5 months ago
Live Role-Playing Games: Implications for Pervasive Gaming
Abstract. Live role-playing (LRP) games stand as powerful metaphorical models for the various digital and ubiquitous forms of entertainment that gather under the term pervasive gam...
Jennica Falk, Glorianna Davenport