In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...
In the paper the idea is presented that emotions are the result of a high dimensional optimization process happening in the unconscious mapped onto the low dimensional conscious. I...
In many computer games narrative is a core component with the game centering on an unfolding, interactive storyline which both motivates and is driven by the game-play. Analyzing n...