Sciweavers

37 search results - page 7 / 8
» jmm2 2006
Sort
View
JMM2
2006
138views more  JMM2 2006»
13 years 5 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
JMM2
2006
212views more  JMM2 2006»
13 years 5 months ago
K-means Tracker: A General Algorithm for Tracking People
Abstract-- In this paper, we present a clustering-based tracking algorithm for tracking people (e.g. hand, head, eyeball, body, and lips). It is always a challenging task to track ...
Chunsheng Hua, Haiyuan Wu, Qian Chen, Toshikazu Wa...
JMM2
2006
167views more  JMM2 2006»
13 years 5 months ago
Computer Vision Methods for Improved Mobile Robot State Estimation in Challenging Terrains
External perception based on vision plays a critical role in developing improved and robust localization algorithms, as well as gaining important information about the vehicle and ...
Annalisa Milella, Giulio Reina, Roland Siegwart
JMM2
2006
95views more  JMM2 2006»
13 years 5 months ago
Video Streaming over MBMS: A System Design Approach
Recently, Multimedia Broadcast Multicast Service (MBMS) has been specified by 3GPP as a Release 6 feature in order to meet the increasing demands of multimedia download and streami...
Junaid Afzal, Thomas Stockhammer, Tiago Gasiba, We...
JMM2
2006
146views more  JMM2 2006»
13 years 5 months ago
Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...