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MUM
2004
ACM
142views Multimedia» more  MUM 2004»
13 years 10 months ago
atMOS: self expression movie generating system for 3G mobile communication
This research focuses on movies as a new communicationtool, and proposes a self expression movie generating system “atMOS”. The purpose of this research is to encourage mobile...
Satoru Tokuhisa, Taku Kotabe, Masa Inakage
MUM
2004
ACM
115views Multimedia» more  MUM 2004»
13 years 10 months ago
Task computing for ubiquitous multimedia services
The Task Computing framework is designed to operate in dynamic ubiquitous environments in which a mobile computing user dynamically discovers the current set of available semantic...
Zhexuan Song, Ryusuke Masuoka, Jonathan R. Agre, Y...
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
13 years 10 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
MUM
2004
ACM
93views Multimedia» more  MUM 2004»
13 years 10 months ago
The GapiDraw platform: high-performance cross-platform graphics on mobile devices
The GapiDraw platform supports the creation of highperformance graphical applications across a variety of handheld hardware configurations, including Palm, Symbian and Windows Mob...
Johan Sanneblad, Lars Erik Holmquist
MUM
2004
ACM
154views Multimedia» more  MUM 2004»
13 years 10 months ago
Plug-and-play application platform: towards mobile peer-to-peer
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...