In peer-to-peer overlay for video broadcast, peers contribute a portion of the bandwidth to the overlay in return for the service. In the presence of network heterogeneity, it is ...
Retransmission can be used for loss recovery in continuous media applications but the number of retransmission attempts is bounded by the size of the playout buffer. For efficient...
In recent years, several architectures have been proposed and developed for supporting streaming applications that take advantage of multiple paths through the network simultaneou...
Quality of service for high-bandwidth or delay-sensitive applications in the Internet, such as streaming media and online games, can be significantly improved by replicating serv...
This paper presents a simple and scalable framework for architecting peer-to-peer overlays called Peer-to-peer Receiverdriven Overlay (or PRO). PRO is designed for non-interactive...