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NOSSDAV
2005
Springer
13 years 10 months ago
Impact of FEC overhead on scalable video streaming
Seong-ryong Kang, Dmitri Loguinov
NOSSDAV
2005
Springer
13 years 10 months ago
Efficient operating system support for group unicast
Martin Karsten, Jialin Song, Michael Kwok, Tim Bre...
NOSSDAV
2005
Springer
13 years 10 months ago
Game traffic analysis: an MMORPG perspective
Kuan-Ta Chen, Polly Huang, Chun-Ying Huang, Chin-L...
NOSSDAV
2005
Springer
13 years 10 months ago
Retransmission in distributed media streaming
This paper considers the use of Automatic Request Request (ARQ) schemes in distributed media streaming. We analytically model three different ARQ schemes and derive effective pac...
Lin Ma, Wei Tsang Ooi
NOSSDAV
2005
Springer
13 years 10 months ago
Mitigating information exposure to cheaters in real-time strategy games
Cheating in on-line games is a prevalent problem for both game makers and players. The popular real-time strategy game genre is especially vulnerable to cheats, as it is frequentl...
Chris Chambers, Wu-chang Feng, Wu-chi Feng, Debanj...