Placeshifting systems stream videos from the home to a single remote user using the limited upstream capacity of the home broadband link. We analyze the behavior of two placeshift...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...
In P2P assisted multi-channel live streaming systems, it is commonly believed that in unpopular channels, quality degradation is due to the small number of participating peers wit...
A new paradigm in video streaming is emerging, that of personal video servers in the home streaming video to remote clients on the Internet. The potential impact of such technolog...
Rabin Karki, Thangam Seenivasan, Mark Claypool, Ro...
Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...