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PDC
2004
ACM
13 years 11 months ago
Socio-technical walkthrough: designing technology along work processes
How can the documentation of concepts for complex sociotechnical systems, such as the adoption of groupware, be incorporated into practices of PD? Documents are important in suppo...
Thomas Herrmann, Gabriele Kunau, Kai-Uwe Loser, Na...
PDC
2004
ACM
13 years 11 months ago
The promise and perils of a participatory approach to developing an open source community learning network
This paper describes and analyses the early developmental stages of a community learning network based in an urban community and social service agency. With government funding, th...
Robert Luke, Andrew Clement, Randall Terada, Domin...
PDC
2004
ACM
13 years 11 months ago
Lost in translation: a critical analysis of actors, artifacts, agendas, and arenas in participatory design
As computer technologies start to permeate the everyday activities of a continuously growing population, social and technical as well as political and legal issues will surface. P...
Rogério De Paula
PDC
2004
ACM
13 years 11 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
PDC
2004
ACM
13 years 11 months ago
On the spot experiments within healthcare
This paper reports the value of On the Spot Experiments with self-produced content and the use of technology within healthcare. On the Spot Experiments are experiments conducted i...
Erling Björgvinsson, Per-Anders Hillgren