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PDCN
2004
13 years 6 months ago
Design and implementation of a network simulation system
In this paper, an efficient tool has been designed and implemented to design and analyze the communication networks. A network simulator in software is valuable for network manage...
Jae-Weon Choi, Man-Hui Lee
PDCN
2004
13 years 6 months ago
K-Means VQ algorithm using a low-cost parallel cluster computing
It is well-known that the time and memory necessary to create a codebook from large training databases have hindered the vector quantization based systems for real applications. T...
Paulo Sergio Lopes de Souza, Alceu de Souza Britto...
PDCN
2004
13 years 6 months ago
Speculative prefetching of optional locks in distributed systems
We present a family of methods for speeding up distributed locks by exploiting the uneven distribution of both temporal and spatial locality of access behaviour of many applicatio...
Thomas Schöbel-Theuer
PDCN
2004
13 years 6 months ago
Improving http-server performance by adapted multithreading
It is wellknown that http servers can be programmed easier by using multithreading, i.e. each connection is dealt with by a separate thread. It is also known, e.g. from massively ...
Jörg Keller, Olaf Monien
PDCN
2004
13 years 6 months ago
Quality-of-service provisioning system for multimedia transmission in IEEE 802.11 wireless lans
IEEE 802.11, the standard of wireless local area networks (WLANs), allows the coexistence of asynchronous and time-bounded traffic using the distributed coordination function (DCF)...
Joseph Deng, Hsu-Chun Yen