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PG
2002
IEEE
13 years 9 months ago
Painting Folds Using Expansion Textures
Jean Combaz, Fabrice Neyret
PG
2002
IEEE
13 years 9 months ago
Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering
Michael Guthe, Jan Meseth, Reinhard Klein
PG
2002
IEEE
13 years 9 months ago
Interactive Physically-Based Cloud Simulation
Derek Overby, Zeki Melek, John Keyser
PG
2002
IEEE
13 years 9 months ago
Pattern-Based Texture Metamorphosis
Ziqiang Liu, Ce Liu, Heung-Yeung Shum, Yizhou Yu
PG
2002
IEEE
13 years 9 months ago
Two Methods for Creating Chinese Painting
We present two methods to create realistic Chinese painting. The first method is to create 3D Chinese painting animation using existing software packages. The second method is an...
Ching (Clara) Chan, Ergun Akleman, Jianer Chen