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PSYCHNOLOGY
2008
91views more  PSYCHNOLOGY 2008»
13 years 3 months ago
Presence and Relaxation: A Preliminary Controlled Study
Technologies such as Virtual Reality (VR) that induce presence in a virtual, but still external, perceived world, have great power to evoke emotional experiences that can lead to ...
Daniela Villani, Giuseppe Riva
PSYCHNOLOGY
2008
94views more  PSYCHNOLOGY 2008»
13 years 3 months ago
A Design Framework for Mapping Social Relationships
This paper describes a design framework for representing social-spatial data on maps and diagrams and then illustrates the design approaches for representing social data in two ap...
Alistair G. Sutcliffe
PSYCHNOLOGY
2008
92views more  PSYCHNOLOGY 2008»
13 years 3 months ago
Experiences of Evaluating Presence in Augmented Realities
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
Rod McCall, Anne-Kathrin Braun
PSYCHNOLOGY
2008
112views more  PSYCHNOLOGY 2008»
13 years 3 months ago
Tags and the City
This paper analyzes the findings of a set of field studies that explored the use of near field communication (NFC) tags in a mixed reality environment for providing access to digi...
Minna Isomursu