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PUC
2008
117views more  PUC 2008»
13 years 5 months ago
The disenchantment of affect
: In computing design, experience is often broken down, compartmentalized, and engineered: a process that often disenchants the original experience. In this paper, we demonstrate t...
Phoebe Sengers, Kirsten Boehner, Michael Mateas, G...
PUC
2008
113views more  PUC 2008»
13 years 5 months ago
A resource and context model for mobile middleware
Abstract Mobile computing systems should be selfmanaged to simplify operation and maintenance plus meet user's expectation with respect to Quality of Service (QoS). When archi...
Sten Lundesgaard Amundsen, Frank Eliassen
PUC
2008
146views more  PUC 2008»
13 years 5 months ago
Evaluating teamwork support in tabletop groupware applications using collaboration usability analysis
Tabletop groupware systems have natural advantages for collaboration, but they present a challenge for application designers because shared work and interaction progress in differe...
David Pinelle, Carl Gutwin
PUC
2008
137views more  PUC 2008»
13 years 5 months ago
Middleware support for the deployment of ubiquitous software components
A number of emerging distributed platforms include xed and robust workstations but, like dynamic and pervasive networks, are often built from mobile and resource-constrained device...
Didier Hoareau, Yves Mahéo
PUC
2008
117views more  PUC 2008»
13 years 5 months ago
Designing for privacy and self-presentation in social awareness
Social awareness applications are based on the idea of a group sharing real-time context information via personal and ubiquitous terminals. Studies of such applications have shown ...
Mika Raento, Antti Oulasvirta