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ROBOCUP
2009
Springer
110views Robotics» more  ROBOCUP 2009»
13 years 11 months ago
A Lua-based Behavior Engine for Controlling the Humanoid Robot Nao
The high-level decision making process of an autonomous robot can be seen as an hierarchically organised entity, where strategical decisions are made on the topmost layer, while th...
Tim Niemüller, Alexander Ferrein, Gerhard Lak...
ROBOCUP
2009
Springer
289views Robotics» more  ROBOCUP 2009»
13 years 9 months ago
Real-Time Hand Gesture Recognition for Human Robot Interaction
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...
ACL
2009
13 years 3 months ago
Learning Semantic Correspondences with Less Supervision
A central problem in grounded language acquisition is learning the correspondences between a rich world state and a stream of text which references that world state. To deal with ...
Percy Liang, Michael I. Jordan, Dan Klein
IDEAL
2009
Springer
13 years 10 months ago
The Winning Advantage: Using Opponent Models in Robot Soccer
Opponent modeling is a skill in multi-agent systems (MAS) which attempts to create a model of the behavior of the opponent. This model can be used to predict the future actions of ...
José Antonio Iglesias, Juan Antonio Fern&aa...
ROBOCUP
2009
Springer
134views Robotics» more  ROBOCUP 2009»
13 years 11 months ago
Learning Complementary Multiagent Behaviors: A Case Study
As the reach of multiagent reinforcement learning extends to more and more complex tasks, it is likely that the diverse challenges posed by some of these tasks can only be address...
Shivaram Kalyanakrishnan, Peter Stone