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2000
ACM
13 years 9 months ago
Hypermedia in the virtual project room - toward open 3D spatial hypermedia
This paper discusses hypermedia aspects of the design of a Virtual Project Room. Based on ethnographic and participatory design studies of landscape architects’ and architects&#...
Preben Mogensen, Kaj Grønbæk
ICMCS
2000
IEEE
108views Multimedia» more  ICMCS 2000»
13 years 9 months ago
Electronic Pan-Tilt-Zoom: A Solution for Intelligent Room Systems
Choosing the appropriate type of video input is an important issue for any vision-based system and the right decision must take into account the specific requirements of the inten...
Mircea Nicolescu, Gérard G. Medioni
FGR
2000
IEEE
137views Biometrics» more  FGR 2000»
13 years 9 months ago
Face Recognition in a Meeting Room
In this paper, we investigate recognition of human faces in a meeting room. The major challenges of identifying human faces in this environment include low quality of input images...
Ralph Gross, Jie Yang, Alex Waibel
CACM
2000
108views more  CACM 2000»
13 years 5 months ago
The KidsRoom
The KidsRoom is a perceptually-based, interactive, narrative playspace for children. Images, music, narration, light, and sound effects are used to transform a normal child's...
Aaron F. Bobick, Stephen S. Intille, James W. Davi...
ROOM
2000
13 years 6 months ago
An Overview of The Mensurae Language: Specifying Business Processes
We describe a language which can be used to model business processes (both technical and nontechnical). It has a formal semantics, so as to enable formal analysis and prediction o...
T. S. E. Maibaum