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RT
1997
Springer
13 years 9 months ago
Interactive Rendering of Globally Illuminated Glossy Scenes
Global illumination simulates all transfers of light in a scene. The results of the simulation are then used to generate photo-realistic images. Scenes with diffuse surfaces only c...
Wolfgang Stürzlinger, Rui Bastos
RT
1997
Springer
13 years 9 months ago
Incremental Updates to Scenes Illuminated by Area Light Sources
Abstract: An object space algorithm for computing shadows in dynamic scenes illuminated by area light sources is presented. A mesh with the shadow boundaries as well as other disco...
Yiorgos Chrysanthou, Mel Slater
RT
1997
Springer
13 years 9 months ago
Reconstructing the Visual Field of Compound Eyes
: Realistic image synthesis research involves the simulation of visible light propagation within an environment with a view to computing an image that evokes a similar visual respo...
Steven Collins
RT
1997
Springer
13 years 9 months ago
An Empirical Comparison of Progressive and Wavelet Radiosity
Abstract. This paper presents a comparison of basic progressive and wavelet radiosity algorithms. Several variants of each algorithm were run on a set of scenes at several paramete...
Andrew J. Willmott, Paul S. Heckbert
RT
1997
Springer
13 years 9 months ago
Polyhedral Geometry and the Two-Plane Parameterization
Recently the light-field and lumigraph systems have been proposed as general methods of representing the visual information present in a scene. These methods represent this infor...
Xianfeng Gu, Steven J. Gortler, Michael F. Cohen