A new technique was recently introduced by Bonifaci et al. for the analysis of real-time systems scheduled on multiprocessor platforms by the global Earliest Deadline First (EDF) ...
Sanjoy K. Baruah, Vincenzo Bonifaci, Alberto March...
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Abstract. The RTS/CTS access scheme, designed to reduce the number of collisions in a IEEE 802.11 network, is known to exhibit problems due to masked nodes, the imbalance between t...
Mohammad Z. Ahmad, Damla Turgut, R. Bhakthavathsal...
Real-time systems design involves many important choices, including that of the processor. The fastest processors achieve performance by utilizing architectural features that make...
Rate adaptation is a mechanism unspecified by the 802.11 standards, yet critical to the system performance by exploiting the multi-rate capability at the physical layer. In this ...
Starsky H. Y. Wong, Songwu Lu, Hao Yang, Vaduvur B...