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SI3D
2005
ACM
13 years 10 months ago
HoverCam: interactive 3D navigation for proximal object inspection
Azam Khan, Ben Komalo, Jos Stam, George W. Fitzmau...
SI3D
2005
ACM
13 years 10 months ago
A general algorithm for output-sensitive visibility preprocessing
Occlusion culling based on precomputed visibility information is a standard method for accelerating the rendering in real-time graphics applications. In this paper we present a ne...
Samuli Laine
SI3D
2005
ACM
13 years 10 months ago
A lighting model for general participating media
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Kyle Hegeman, Michael Ashikhmin, Simon Premoze
SI3D
2005
ACM
13 years 10 months ago
Ambient occlusion fields
We present a novel real-time technique for computing inter-object ambient occlusion. For each occluding object, we precompute a field in the surrounding space that encodes an app...
Janne Kontkanen, Samuli Laine