Sciweavers

26 search results - page 5 / 6
» sigecom 2005
Sort
View
SIGECOM
2005
ACM
97views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Complexity of (iterated) dominance
We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Vincent Conitzer, Tuomas Sandholm
SIGECOM
2005
ACM
132views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Integrating tradeoff support in product search tools for e-commerce sites
In a previously reported user study, we found that users were able to perform decision tradeoff tasks more efficiently and commit considerably fewer errors with the example critiq...
Pearl Pu, Li Chen
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
SIGECOM
2005
ACM
169views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Online auctions with re-usable goods
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
SIGECOM
2005
ACM
120views ECommerce» more  SIGECOM 2005»
13 years 11 months ago
Optimal design of English auctions with discrete bid levels
In this paper we consider a common form of the English auction that is widely used in online Internet auctions. This discrete bid auction requires that the bidders may only submit...
Esther David, Alex Rogers, Jeremy Schiff, Sarit Kr...