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SIGGRAPH
2003
ACM
13 years 10 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman
SIGGRAPH
2003
ACM
13 years 10 months ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
SIGGRAPH
2003
ACM
13 years 10 months ago
CGEMS: Computer Graphics Educational Materials Server
Computer graphics has evolved considerably over the past few decades. As computer science, digital arts, and other areas of study that use computer graphics continue to evolve and...
Frederico C. Figueiredo, Dena Elisabeth Eber, Joaq...
SIGGRAPH
2003
ACM
13 years 10 months ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
SMI
2005
IEEE
109views Image Analysis» more  SMI 2005»
13 years 11 months ago
Practical Spherical Embedding of Manifold Triangle Meshes
Gotsman et al. (SIGGRAPH 2003) presented the first method to generate a provably bijective parameterization of a closed genus-0 manifold mesh to the unit sphere. This involves the...
Shadi Saba, Irad Yavneh, Craig Gotsman, Alla Sheff...