In this paper we present our global approach to accurate 3D reconstruction with a calibrated multi-camera system. In particular, we illustrate a simple and effective adaptive techn...
It has been known since the work of Carlsson and Weinshall that there is a dualization principle that allows one to interchange the role of points being viewed by several cameras ...
As virtual worlds demand ever more realistic 3D models, attention is being focussed on systems that can acquire graphical models from real objects. This paper describes a system wh...
Andrew W. Fitzgibbon, Geoffrey Cross, Andrew Zisse...
We revisit the bilinear matching constraint between two perspective views of a 3D scene. Our objective is to represent the constraint in the same manner and form as the trilinear ...