Consider a fully connected network where up to t processes may crash, and all processes start in an arbitrary memory state. The self-stabilizing firing squad problem consists of e...
Self-stabilization is an elegant way of realizing non-masking fault-tolerant systems. Sustained research over last decades has produced multiple self-stabilizing algorithms for man...
Abhishek Dhama, Oliver E. Theel, Pepijn Crouzen, H...
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
Graph searching games have been extensively studied in the past years. The graph searching problem involves a team of searchers who are attempting to capture a fugitive moving alon...
In recent years peer-to-peer (P2P) technology has been adopted by Internet-based malware as a fault tolerant and scalable communication medium for self-organization and survival. I...