Sciweavers

69 search results - page 13 / 14
» tog 2002
Sort
View
TOG
2002
212views more  TOG 2002»
13 years 4 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...
TOG
2002
128views more  TOG 2002»
13 years 4 months ago
Modelling with implicit surfaces that interpolate
We introduce new techniques for modelling with interpolating implicit surfaces. This form of implicit surface was first used for problems of surface reconstruction [24] and shape ...
Greg Turk, James F. O'Brien
TOG
2002
107views more  TOG 2002»
13 years 4 months ago
Ordered and quantum treemaps: Making effective use of 2D space to display hierarchies
Treemaps, a space-filling method of visualizing large hierarchical data sets, are receiving increasing attention. Several algorithms have been proposed to create more useful displ...
Benjamin B. Bederson, Ben Shneiderman, Martin Watt...
TOG
2002
96views more  TOG 2002»
13 years 4 months ago
Robust epsilon visibility
Analytic visibility algorithms, for example methods which compute a subdivided mesh to represent shadows, are notoriously unrobust and hard to use in practice. We present a new me...
Florent Duguet, George Drettakis
TOG
2002
153views more  TOG 2002»
13 years 4 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...