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TOG
2010
76views more  TOG 2010»
13 years 10 days ago
A practical appearance model for dynamic facial color
Jorge Jimenez, Timothy Scully, Nuno Barbosa, Craig...
TOG
2010
119views more  TOG 2010»
13 years 10 days ago
Automatic reconstruction of tree skeletal structures from point clouds
Trees, bushes, and other plants are ubiquitous in urban environments, and realistic models of trees can add a great deal of realism to a digital urban scene. There has been much r...
Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen...
TOG
2010
69views more  TOG 2010»
13 years 10 days ago
Multi-resolution isotropic strain limiting
In this paper we describe a fast strain-limiting method that allows stiff, incompliant materials to be simulated efficiently. Unlike prior approaches, which act on springs or indi...
Huamin Wang, James O'Brien, Ravi Ramamoorthi
TOG
2010
157views more  TOG 2010»
13 years 10 days ago
Computer-generated residential building layouts
We present a method for automated generation of building layouts for computer graphics applications. Our approach is motivated by the layout design process developed in architectu...
Paul Merrell, Eric Schkufza, Vladlen Koltun
TOG
2010
129views more  TOG 2010»
13 years 10 days ago
Optical computing for fast light transport analysis
We present a general framework for analyzing the transport matrix of a real-world scene at full resolution, without capturing many photos. The key idea is to use projectors and ca...
Matthew O'Toole, Kiriakos N. Kutulakos