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VMV
2003
163views Visualization» more  VMV 2003»
13 years 6 months ago
Real-Time Volumetric Intersections of Deforming Objects
We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
VMV
2003
85views Visualization» more  VMV 2003»
13 years 6 months ago
A Solid-State, Simultaneous Wide Angle - Detailed View Video Surveillance Camera
We have developed a simultaneously wide-angle and detailed-view surveillance camera. For the purpose of surveillance, detailed views for suspicious objects are needed. Conventiona...
Ryutaro Oi, Marcus A. Magnor, Kiyoharu Aizawa
VMV
2003
164views Visualization» more  VMV 2003»
13 years 6 months ago
A Parallel Framework for Silhouette-Based Human Motion Capture
This paper presents a method to capture human motion from silhouettes of a person in multi-view video streams. Applying a hierarchical kinematic body model motion parameters are e...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
VMV
2003
186views Visualization» more  VMV 2003»
13 years 6 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...
VMV
2003
94views Visualization» more  VMV 2003»
13 years 6 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...