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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
13 years 10 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
VR
1999
IEEE
185views Virtual Reality» more  VR 1999»
13 years 10 months ago
Hybrid Inertial and Vision Tracking for Augmented Reality Registration
The biggest single obstacle to building effective augmented reality (AR) systems is the lack of accurate wide-area sensors for trackers that report the locations and orientations ...
Suya You, Ulrich Neumann, Ronald Azuma
CG
1999
Springer
13 years 5 months ago
Virtual reality as a tool for verification of assembly and maintenance processes
Business process re-engineering is becoming a main focus in today's efforts to overcome problems and deficits in the automotive and aerospace industries (e.g., integration in...
Antonino Gomes de Sá, Gabriel Zachmann
CA
1999
IEEE
13 years 10 months ago
Virtual Reality Simulation Modeling for a Haptic Glove
The recent addition of force and touch feedback to Virtual Reality simulations has enhanced their realism. Research on haptics interfaces is now extended to physical modeling of c...
Viorel G. Popescu, Grigore C. Burdea, Mourad Bouzi...
CHI
1999
ACM
13 years 10 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...