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2002
IEEE
117views Virtual Reality» more  VR 2002»
13 years 10 months ago
An Extensible Event-Based Infrastructure for Networked Virtual Worlds
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
Jim Purbrick, Chris Greenhalgh
VR
2002
IEEE
136views Virtual Reality» more  VR 2002»
13 years 10 months ago
Applications of Temporal Links: Recording and Replaying Virtual Environments
Temporal links allow recordings of multi-user sessions to be dynamically inserted into current virtual worlds in a flexible and principled way. This paper explores key application...
Chris Greenhalgh, Martin Flintham, Jim Purbrick, S...
VR
2002
IEEE
113views Virtual Reality» more  VR 2002»
13 years 10 months ago
MPEG-4 Based Recording and Replay of Collaborative Virtual Reality Sessions
The growing complexity of Virtual Reality simulations and the inclusion of a greater range and number of events and interactions in such simulations precipitates the need for the ...
Mojtaba Hosseini, Nicolas D. Georganas
VR
2002
IEEE
100views Virtual Reality» more  VR 2002»
13 years 10 months ago
Efficient Manipulation of Object Groups in Virtual Environments
In this paper, we describe simple techniques for object group manipulation, an important operation in user interaction with a Virtual Environment. All presented manipulation techn...
Wolfgang Stürzlinger, Graham Smith
VR
2002
IEEE
131views Virtual Reality» more  VR 2002»
13 years 10 months ago
A Combined Immersive and Desktop Authoring Tool for Virtual Environments
While frameworks and application programming interfaces for virtual reality are commonplace today, designing scenarios for virtual environments still remains a tedious and time co...
Roland Holm, Erwin Stauder, Roland Wagner, Markus ...