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ICAT
2003
IEEE
13 years 10 months ago
i-ball 2: An Interaction Platform with a Crystal-Ball-Like Display for Multiple Users
The authors’ aim in this work is to develop an easy-to-use computer-human interaction (CHI) platform. In this paper, i-ball 2 (interactive/information ball 2) is introduced as a...
Keita Ushida, Hiroshi Harashima, Jun Ishikawa
VRML
2003
ACM
13 years 10 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
VRML
2003
ACM
13 years 10 months ago
MVIP-II: a protocol for enabling communication in collaborative virtual environments
This paper presents the second edition of our multicast protocol designed to enable shared v irtual worlds. This secon d release was u nderta ken to prov ide an interaction method...
John Robinson, Sarah J. Dumoulin, John A. Stewart
VR
2003
IEEE
267views Virtual Reality» more  VR 2003»
13 years 10 months ago
An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms
We present an experiment comparing double exponential smoothing and Kalman filter-based predictive tracking algorithms with derivative free measurement models. Our results show t...
Joseph J. LaViola Jr.
DIGITALCITIES
2003
Springer
13 years 10 months ago
Activities and Technologies in Digital City Kyoto
We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shopping, busines...
Toru Ishida