This paper describes a comprehensive experimental evaluation of a two-handed free-form surface editor called THRED, which uses a pair of Polhemus 3D trackers with added buttons in...
Abstract. We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objec...
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
Abstract. Distributed applications running on clusters may be composed of several components with very different performance requirements. The FlowVR middleware allows the develop...