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VRML
1997
ACM
13 years 9 months ago
Lodestar: An Octree-Based Level of Detail Generator for VRML
Level of detail generation is important for managing geometric complexity of three-dimensional objects and virtual worlds. However, most algorithms that compute levels of detail do...
Dieter Schmalstieg
VRML
1997
ACM
13 years 9 months ago
MaPS: Movement and Planning Support for Navigation in an Immersive VRML Browser
This paper describes the design and implementation of the user interface for a prototype immersive VRML2 browser, with particular reference to the planning and viewpoint movement ...
John D. M. Edwards, Chris Hand
ISN
1997
Springer
13 years 9 months ago
VRML: Adding 3D to Network Management
Luca Deri, Dimitrios Manikis
VRML
1997
ACM
13 years 9 months ago
Using VRML to Access Manufacturing Data
This paper describes the use of the Virtual Reality Modeling Language (VRML) in the VIM - Visual Interface to Manufacturing system. The VIM prototype demonstrates the technical fe...
Sandy Ressler, Qiming Wang, Scott Bodarky, Charles...
VRML
1997
ACM
13 years 9 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...