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ICCSA
2003
Springer
13 years 9 months ago
High Dynamic Range Image Texture Mapping Based on VRML
In this paper, we describe a technique for representing and displaying high dynamic range image (HDRI) as a texture map in VRML structure. To do this, we designed and implemented e...
Sung-ye Kim, Byoung-Tae Choi
AINA
2003
IEEE
13 years 9 months ago
Content-Based Information Retrieval for VRML 3D Objects
Ching-Sheng Wang, Timothy K. Shih, Chun-Hung Huang...
VRML
2003
ACM
13 years 9 months ago
Binary compression rates for ASCII formats
Geometry compression for VRML has been an important item on the wish-list of the Web3D Consortium since 1996. It was widely understood that a binary format would be required to al...
Martin Isenburg, Jack Snoeyink