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3DIM
2003
IEEE
13 years 10 months ago
Human Figure Reconstruction and Modeling from Single Image or Monocular Video Sequence
In this contribution we firstly review some approaches to recover the 3D shape of human figures and the related movements. Then we present an improved and reliable version of an e...
Fabio Remondino, Andreas Roditakis
VRML
2003
ACM
13 years 10 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
VRML
2003
ACM
13 years 10 months ago
Early experiences with a 3D model search engine
New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...
VCIP
2003
13 years 6 months ago
Three-dimensional mesh simplification using normal variation error metric and modified subdivided edge classification
In order to transmit or store three-dimensional (3-D) mesh models efficiently, we need to simplify them. Although the quadric error metric (QEM) provides fast and accurate geometr...
Eun-Young Chang, Chung-Hyun Ahn, Yo-Sung Ho
ICAT
2003
IEEE
13 years 10 months ago
ZEUS: Network Aware QoS Management for Immersive Environment
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...
Jin Ryong Kim, Yuichi Iwadate, Youjip Won