In this contribution we firstly review some approaches to recover the 3D shape of human figures and the related movements. Then we present an improved and reliable version of an e...
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...
In order to transmit or store three-dimensional (3-D) mesh models efficiently, we need to simplify them. Although the quadric error metric (QEM) provides fast and accurate geometr...
The production value accomplished with virtual studio applications is becoming more attractive to the modern broadcasting studios. One of the drawbacks in today's virtual stu...